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-PLAYWRIGHT-
MICHAEL DAVID
Playwriting 101
theatre in a box: revolution or retreat?
If you’re asking as a playwright, the real question underneath is probably: Should I be writing for the black box? Here’s the honest answer: you should understand it. But you shouldn’t let it shrink your imagination. [more]
10 hours ago1 min read
when the lights go down and the martians arrive
Science fiction on stage is one of those “this shouldn’t work … and yet it absolutely slaps” situations. Theater can’t compete with CGI, so it leans into ideas, language and imagination — and that’s where sci-fi thrives. [more]
1 day ago2 min read
lies, doors, and disaster: the craft of writing farce
Writing a farce is basically engineering a beautiful disaster. Precision + stupidity + escalating panic. It’s math wearing clown shoes. Here’s how it actually works. [more]
2 days ago2 min read
can your play survive a ‘skip intro’ button?
We’re basically asking: how do you write theater that survives the algorithm without becoming television? Streaming audiences are used to: fast cuts; cinematic scope; ten storylines at once. [more]
2 days ago2 min read
a handkerchief, a gun, a ring: how props drive the drama
Props are wildly important — but in a sneaky way. When they’re working, you don’t notice them. When they’re wrong, the whole show tilts off its axis. Let’s break it down. [more]
3 days ago2 min read
subject vs. theme: what your play is about vs. what it’s actually saying
In playwriting, subject and theme are closely related but not the same. Understanding the difference helps you clarify what your play is about versus what it is saying. The subject is the literal topic or situation of the play. It answers: What happens? Who is involved? What is the dramatic situation? Think of the subject as the surface material of the story.
Feb 172 min read
if you’re still writing that play, you’re not alone
There’s no single “average,” but across professional and amateur writers, a full-length play (90–120 minutes) usually takes several months to a few years from first idea to a finished draft. Here’s how it tends to break down. [more]
Feb 161 min read
before the explosion: why every great play begins in stasis
In a play, stasis is the moment (or condition) where nothing fundamentally changes. More specifically: Stasis is the state of equilibrium at the beginning of a play — the “normal world” before something disrupts it. [more]
Feb 143 min read
this will matter later (foreshadowing explained)
In plays, foreshadowing is a dramatic technique where the playwright plants early hints or signals about events, conflicts or outcomes that will occur later. These clues prepare the audience subconsciously, creating anticipation, tension, or a sense of inevitability. [more]
Feb 123 min read
the first act you never hear: why set design matters
When an audience enters a theatre, the set speaks before a single line is spoken. Set design is the first act of storytelling in a play, shaping how we understand the world of the story and how we feel inside it. Far from being decorative, it is a core dramatic language — one that works quietly, persistently and powerfully. [more]
Feb 93 min read
writing a comic play without trying to be funny
A comic play works best when it treats humor as a tool, not the point. You’re building a dramatic engine that happens to make people laugh. [more]
Feb 72 min read
presence or absence of the supernatural in theatre
The presence or absence of the supernatural in theatre has long been a way for playwrights to test the limits of belief — both the characters’ and the audience’s — while shaping how meaning is produced onstage. When the supernatural is explicit, theatre often uses it to externalize inner states or moral forces. Greek tragedy stages gods and oracles to frame human action within cosmic order (or punishment). [more]
Feb 43 min read
hello, i must be going
Entrances and exits are storytelling tools, not traffic patterns. Treated well, they create meaning before and after a character speaks. An entrance is a claim on the room. Ask: What changes because this person arrives? Are they early, late, unexpected or unwanted? Do they interrupt, observe or pretend not to listen? [more]
Feb 22 min read
when fear creeps in, exposition follows
Exposition is the information the audience needs in order to understand what’s happening — who these people are, how this world works, what happened before now and what’s at stake. Exposition is pressure. It’s the past intruding on the present. It’s context arriving at a moment when it’s inconvenient, painful or destabilizing. [more]
Jan 312 min read
the protagonist–antagonist relationship: why stories need conflict
In most stories: Protagonist = the character whose goal/need drives the plot. They make the key choices, take the biggest risks and experience the main change (or refusal to change). Antagonist = whatever most actively blocks that goal. This can be a person, but also a system, a force of nature, a community, a lover, an institution, time, addiction, grief, shame, etc. [more]
Jan 302 min read
how to write a mystery romance play that keeps audiences guessing
Writing a mystery romance play means braiding two engines at once: desire and secrecy. The audience should lean forward because they want answers — and because they want these two people to collide. [more]
Jan 293 min read
dramaturgy: the invisible art shaping every great play (part two)
A dramaturg reads an early draft, gets what the writer is doing, then becomes a long-term advocate — connecting the playwright to theatres, keeping the play alive across years and productions. Example: Dramaturg Lauren Halvorsen read an early draft of Kimberly Belflower’s John Proctor is the Villain, messaged her enthusiasm, introduced the play to colleagues and pushed for it to be programmed. [more]
Jan 282 min read
dramaturgy: the invisible art shaping every great play (part one)
Dramaturgy is the craft of helping a play (or musical/opera/dance piece) make sense and land with an audience. It’s the bridge between the script, the production team and the world the piece comes from. A dramaturg is the person who does this work. [more]
Jan 272 min read
the power of visual imagery
Visual imagery in theatre is everything the audience sees that carries meaning — sometimes louder than the text. It’s not “pretty pictures;” it’s story, pressure and philosophy made visible. [more]
Jan 253 min read
the point of no return
In a play, the point of no return is the moment when the characters’ main problem stops being avoidable and becomes inevitable. After this beat, the story can’t go back to “before” — even if everyone suddenly wanted to. It’s often called the commitment or crossing-the-threshold moment (not necessarily the climax). The rest of the play becomes the cost of that choice. [more]
Jan 232 min read
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