the rise of very short and very long plays in modern theatre
- Michael David
- Jan 12
- 2 min read
Updated: Jan 19
Yeah, it’s a real pendulum moment in new-play land: a lot of writers (and theaters) are clustering around ~70–90 minutes or swinging to three-hour epics — with less interest in the old “two acts + intermission = 2:15” default.
A quick calibration first: in stage format, 1 page = 1 minute (roughly), so a 70-page play isn’t “short” in audience terms — it’s usually a full-length, one-act evening.
Why the 70- to 90-minute play is everywhere
Programming + logistics
One set, fewer breaks, easier tech, fewer costumes, shorter rehearsals.
Can pair with talkbacks, a second piece, or a post-show event without turning the night into a marathon.
Audience behavior
Theaters are chasing the “movie length” sweet spot: no intermission, no second-act slump, clean ending, people can still catch a train / babysitter window.
Money
Smaller casts and tighter production demands are simply more producible right now. Even when the writing is ambitious, the package has to be doable.
Aesthetic
A single-act full-length forces velocity: fewer scene resets, fewer “we’ll deal with this after intermission” postponements. It rewards plays that are pressure cookers.
Why the three-hour play is also thriving
Event-ness
A long play can feel like a once-in-a-while ritual — an “I was there” night. That’s a powerful counter-programming move against streaming and scrolling.
Scope + accumulation
Some stories need time: generational arcs, political/economic systems, moral weather. You’re not just watching plot — you’re watching history happen.
Institutional signaling
Bigger theaters and festivals sometimes want a “major work” that reads as capital-I Important. Long form can be part of that rhetoric (not always, but often).
Aesthetic
Epic length lets you do things shorter plays can’t: recurring motifs that mature, tonal drift, spacious silence, real transformation instead of mere reversal.
What’s getting squeezed in the middle
The traditional two-act, 2:00–2:30 play can feel like the least legible proposition:
not tight enough to be “easy”
not huge enough to be “an event”
still requires an intermission decision (which is a whole practical/structural philosophy now)
It’s not dead. It’s just not the default.
How to choose length without guessing the market
A useful question: What’s the unit of change in this story?
If the story turns on one sustained pressure (a confrontation, a deadline, a gathering, one contained moral crisis), you’re probably in 70–90 minutes.
If the story turns on slow mutation (systems, eras, families, ideologies, people becoming different species of themselves), you may need 3 hours — or a two-part structure.
Practical craft tells us:
If you keep “saving” your biggest moves for after intermission, you might be writing the old shape out of habit.
If your second act feels like a different play, you might actually have two plays or you might need the epic frame where fracture is the point.
If you can cut 20 pages and the play gets sharper, you probably weren’t writing long — you were writing loose.
If you cut 20 pages and the play loses its argument, you might genuinely be writing long.
For an example of a 70-minute or less play, see the preview sample script of my play, Fontanelle.
For an example of a two-hour, thirty-minute plus play, see the preview sample of my play, Wild Beasts Among You.

Comments