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mastering the art of craft in playwrighting

  • Writer: Michael David
    Michael David
  • Jan 13
  • 2 min read

Updated: Jan 19

In playwriting, craft is the set of deliberate, learnable choices a playwright makes to turn raw impulse — idea, feeling, argument, obsession — into an experience that works on an audience in real time.


It’s not inspiration. It’s not voice. It’s not theme.


Craft is how the play functions.


Here’s a clear way to think about it.


A working definition


Craft is the playwright’s control of theatrical cause and effect.

It’s knowing:

  • what to show,

  • when to show it,

  • how long to stay,

  • what to withhold,

  • and how each choice alters the audience’s attention, expectation and emotional state.


The main components of playwriting craft


1. Dramatic action

Craft is making sure something is happening — not just being discussed.

  • Every scene has a want.

  • Someone is trying to change something.

  • Resistance exists.

  • The scene ends differently than it began.

Good craft turns ideas into actions:

not “I believe X” but “I need you to do X, and you refuse.”


2. Structure

Craft is understanding how time works onstage.

  • Why this scene comes now

  • Why it’s this length

  • Why it’s followed by that scene

In plays especially, structure is not just acts and scenes — it’s:

  • pressure building,

  • release,

  • reversal,

  • accumulation.

A well-crafted play feels inevitable, even when surprising.


3. Character as function

Craft treats character not as biography, but as behavior under pressure.

  • What does this person want right now?

  • What will they not say?

  • What do they do instead of telling the truth?

Backstory is optional. Action is mandatory.


4. Dialogue

Crafted dialogue:

  • is economical,

  • carries subtext,

  • creates conflict through rhythm and interruption,

  • sounds spoken, not written.

Importantly: craft means dialogue is doing work, not expressing theme.

If a line can be cut without changing the action, it probably should be.


5. Theatricality

Craft is writing for the stage, not the page.

  • Bodies in space

  • Entrances and exits

  • Silence

  • Objects

  • The audience’s physical presence

A playwright with craft asks:

“What can only happen in a room with people watching?”


6. Audience awareness

Craft is knowing the audience is always ahead of the characters — and playing with that.

  • Anticipation

  • Delay

  • Misdirection

  • Recognition

You are sculpting attention over time.


What craft is not

  • ❌ Writing what you feel

  • ❌ Explaining your ideas

  • ❌ Clever language for its own sake

  • ❌ Obeying rules blindly

Craft is not formula. It’s control.


A useful distinction


You can have:

  • voice without craft → interesting but shapeless

  • craft without voice → competent but hollow

  • both → plays that endure

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